The Nebula Awards

May 14-16, 2010Cocoa Beach Hilton, Cape Canaveral, Florida

Nominees and Winners

View past nominees and winners of the Nebula Award.

Novels

Virtual library of Nebula and Norton novels at Shelfari.

Pictures

View images from the 2007 Nebula Awards Ceremony.

Links

A list of links to other sites & blogs of interest.

Cory Doctorow 2009 Interview

Cory Doctorow is nominated for his novel Little Brother.

Most of this Q&A was taken from Julian Bennett Holmes’ Publishers Weekly interview.

Why did you decide to write a young adult novel?

A bunch of my friends had written young adult novels and were having the best time. My friend Kathe Koja had been a famous horror writer who’d written very graphic horror, and she decided to write these very very spare, almost Hemingway-esque young adult novels. And the experiences she described were just so cool, writing for kids who read not just for entertainment but to try to figure out the way the world works. The feedback she got was so blunt and honest that she was really, really, really excited, and she let her horror novels go out of print.

The other thing is that I was going to write a book where the technology really worked, where it was real technology. I thought young adult was a good genre for that. In young adult fiction, there’s an honorable tradition of talking about how technology works—unashamed lectures—and I really like that mode. [Robert Anson] Heinlein was a great proponent of that. When I was a kid, I found out a lot about how finance and politics and so on worked through books like Have Space Suit—Will Travel. My book is sort of a radical, political Have Space Suit—Will Travel. So young adult seemed like the right genre.

What was the flash of inspiration for Little Brother?

One thing was the kids I was meeting, who thought of technology increasingly as something that controlled them and not as something that empowered them. That was the complete opposite of how I’d grown up. People in my Dad’s generation grew up thinking of computers as these soulless machines that would regiment them and put them in lines, but in my generation—I got a computer in 1979 and a modem in 1980, and it was like the whole world opened to me. The amount of control and power I had over my world as a nine-year-old was unbelievable. I don’t think there had ever been a nine-year-old before that who could travel across the globe with these things and have conversations and meet interesting people. But now I meet kids today who tell me, “The computer is used to spy on me, the authorities know what I’m doing, marketers know what I’m doing.”

Another inspiration was thinking about how all these techno-thrillers I read depended on technology that was like magic—technology that did something technology really can’t do.  As a geek, I thought I’d be able to use technology in the story and not make it totally implausible. I thought, “Can I write a tight, well-paced techno-thriller where everything could actually happen?”

How much of the stuff in the book is real and how much is possible in the future?

I’d say 90% is real now, and 100% is possible in the future. Most of the stuff in the book just requires reconfiguring the bits we have today. The things that aren’t real yet are Microsoft releasing a free Xbox and making money by selling software licenses. The book relies on the idea that everyone has one of these in the closet because Microsoft is giving them away on the street.

For a while, merchants were giving us barcode scanners called QCats. They gave them away for free when you bought anything at RadioShack, and the idea was to be able to scan barcodes in magazine ads, and so pretty soon everyone had them lying around the house. And then someone figured out how to hack them to read any barcode. You could, for example, catalog your whole CD library. And you could count on everyone having one sitting in a closet. That’s a magic combination.

One of my favorite hardware hacks of all time is when someone figured out to build a WiFi antenna out of a Pringles can. The most amazing thing is that the directions for where to drill used the Pringles labels as landmarks: through the left eye, through the cholesterol count, and then the bar code in the middle, too. It’s pretty amazing when anyone interested in doing the project has access to a precision-manufactured piece of hardware: a Pringles can. It’s sitting there so cheap that anyone can walk out anywhere in the developed world, 24/7, and get one—that’s a really powerful thing for the transmission of an idea. So there’s a lot of stuff in the book that’s barely possible, a lot of stuff that actually exists, and stuff that could exist pretty soon.

What research did you do in preparation for Little Brother?

Little Brother was all stuff that I knew was going on, or stuff I’d written about, or could look up, or had already spoken to people about and written about on Boing Boing. So it’s the opposite of coming up with an idea and then figuring out what you need to know. It’s knowing a bunch of stuff and seeing what ideas come out of that.

I’m working on a new novel that’s a little more research-intensive and a little less foreknowledge-based. It’s set partly in India, and I know a lot of what I need to know, but I haven’t spent much time in China and I haven’t spent any in India. So I’m taking a research trip and spending a little time in both.

It’s going to be a young adult novel called For the Win. It’s an extension of a short story I wrote called “Anda’s Game,” which is about people who play video games, and this play is a form of work called gold farming. Games have a virtual wealth, a virtual gold, and a lot of people would rather buy the gold on eBay than do the repetitive tasks required to amass it. And so people in the developing world are paid to work in essentially sweatshops and play games all day, making virtual gold that’s then sold to rich players.

What were the differences between writing for adults and writing for young adults?

I once asked a young adult writer what she thought the soul of young adult fiction was. She said, “Being an adolescent is the state of perpetually going through these one-way changes, where you’re very brave, and you jump off cliffs. You can’t go back again. Like one day you’re someone who has never told a lie of consequence and then you’re someone who has. You can never go back and be that other person again.”

I don’t think it’s a coincidence that the centers of our brain that govern risk don’t fully develop until we’re out of our teens. There was a court case last year or the year before in which a teen had done something very foolish, and part of the defense was that his capacity to understand risk was not physiologically fully developed. He literally couldn’t parse risk the way an adult would. I think if you could parse those risks, you probably wouldn’t take all kinds of momentous steps in your life. From a plotting perspective, I like to keep that in mind.

The only other big difference was that when it was all done, my editor said, you know Scholastic has some interest in distributing this as part of their book club. But they won’t do that if it’s got the F word in it, so do you mind if we just take it out of the two places where it is? And I said, take the F word out. No big deal.

Have you exhausted the issues covered in Little Brother?

Not at all. These are immutable topics for our era. Surveillance will be key to all the work I do, because we live in a surveillance state. I live in London. My photo is taken 500 times a day. London is the most surveilled city in the world. Scotland Yard recently advocated that five-year-olds should have their DNA logged into a police database if they exhibit so-called criminal behaviors so that later in life when they offend, we’ll know who they are and we can pick them up. London Metropolitan Police have put up posters all over the city advising us that if we see people taking pictures of security cameras, that we should rat them out to the police because they might be terrorists. It’s increasingly difficult to take note of all the ways we’re losing our civil liberties. Go into an airport and try saying, “I don’t see how I could blow up a plane with my shoe and some water.” They’ll throw you out of the airport, they might even arrest you for “making jokes about terrorism.” It’s not a joke; it’s a security discussion! We’re not allowed to ask the man who’s telling you to take off your shoes, why do I have to take off my shoes?

How do you balance your writing with your other activities?

I do a lot of stuff—I’m on a lot of advisory boards, I’m on some boards of charities, I do all this activism stuff, I write Boing Boing, I write six columns—and yes, this stuff takes up a lot of time. What allows me to do all this is that it’s all part of the same thing. I think the job of a science-fiction writer is to figure out how technology is changing society, how it might change society in the future, and sometimes to even influence how technology is changing society. But that’s also the definition of a tech journalist, a columnist, an activist.

One question I often get is, “How much time do you spend on Boing Boing?” Depending on how you calculate it, I either spend all of my time or none of it. Every time I run across something relevant to anything I do, I write it up for Boing Boing. So in addition to making it searchable, and having people comment on it, and making it clearer, putting it on Boing Boing is powerfully mnemonic for me—it means I remember it. These are sometimes like pieces of a puzzle that I don’t have the box art for. I find these pieces lying around, and I put them on Boing Boing so that I’ll know which pieces I’ve got—and every now and then I’ll find a corner piece, and a whole piece of the puzzle snaps in.

Little Brother was very much like that. I had a flash of inspiration, and I went home and wrote the book in eight weeks, from the day I started to the day I finished. Technically it’s a very research-intensive book—there’s a lot of factual and technological material in it—but everything there, I had already written about on Boing Boing. So I’d been collecting this stuff on Boing Boing without knowing what it was for.

I know a lot of visual artists who work this way—they have of boxes of stuff that looks like it should go into something someday, but they don’t yet know exactly what. My friend Roger Wood, a sort of mad clockmaker, has boxes and boxes in his flat labeled “doll parts,” etc. Boing Boing is like that, but machine searchable.

That said, I don’t have much of a social life.

What was the most difficult part in writing Little Brother?

As with anything, finding the time. Writing, even when conducted “full time,” always seems to be a discretionary activity that falls behind administration, interviews, etc.

What’s the appeal of science fiction for you?

It’s capacity to use parables about the future to describe the hidden shifts technology is wreaking on the present.

What projects can we expect from you in the future?

I’m presently working on a young-adult novel called For The Win, and it’s kind of a novelization of my short story “Anda’s Game.” It’s a book about trade unionists who use video games to organize people in the developing world, to work in special economic zones where labor organizers aren’t allowed to go in. And the way that they do that is by signing up people who work in gold farms, which are virtual sweatshops where people perform repetitive virtual tasks, or videogame tasks, to amass videogame wealth that’s then sold to rich players. It’s set about 10 to 15 years in the future, in the midst of a huge kind of hedge-fund bubble based on virtual goals. And these Industrial Workers of the World Wide Web, or the Webblies, set out to sign up and organize all these people. The book revolves around special economic zones in India, and in the coastal cities in China , and also in Orange County in Southern California.

Cory Doctorow is an activist, teacher, public speaker, and technology expert. A New York Times bestselling author, he is also co-editor of BoingBoing.net, one of the most popular blogs in the world and recipient of more than three million unique visitors per month, and a columnist for publications ranging from Information Week to The Guardian

Most recently a visiting professor at the University of Southern California, Doctorow served as a Canadian Fulbright Chair in Public Diplomacy and also serves on a number of boards of directors and advisory boards, including those of the Participatory Culture Foundations, the Open Rights Group, the MetaBrainz Foundation, Technorati, Inc., Onion Networks, and others. He also served as Director of European Affairs for the Electronic Frontier Foundation [EFF] for over four years, where he was a delegate to treaty negotiations at the United Nations in Geneva.

Doctorow has won the Locus Award three times, been nominated for the Hugo and Nebula, won the Campbell Award, and was named one of the Top 25 Web Celebrities by Forbes magazine for the past two consecutive years, as well as a Young Global Leader by the World Economic Forum. He also received the Pioneer Award for significant contributions to online freedom from the Electronic Frontier Foundation. He is frequently invited to speak at colleges and corporations across the country. 

Cory’s novels include Down and Out in the Magic Kingdom, Someone Comes to Town, Someone Leaves Town, and Eastern Standard Tribe, as well as two short story collections. Cory’s written and online work has been referenced by media outlets from CBS television show “Criminal Minds” to the “The Colbert Report.”

Born in Toronto, Canada, Cory currently lives in London. His parents both worked in education, his mom in early childhood education and his dad as a math and computer science teacher. 

A New York Times Notable and an LA Times and Washington Post pick for one of the best books of 2008, Little Brother is his first Young Adult novel and it deals with issues of security, civil rights, censorship, and technology—but it is also an adventure story with smart teenage protagonists. The author hopes that you’ll use technology to change the world

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The Windup Girl by Paolo Bacigalupi

Anderson Lake is a company man, AgriGen's Calorie Man in Thailand. Under cover as a factory manager, Anderson combs Bangkok's street markets in search of foodstuffs thought to be extinct, hoping to reap the bounty of history's lost calories. There, he encounters Emiko...

Emiko is the Windup Girl, a strange and beautiful creature. One of the New People, Emiko is not human; instead, she is an engineered being, creche-grown and programmed to satisfy the decadent whims of a Kyoto businessman, but now abandoned to the streets of Bangkok. Regarded as soulless beings by some, devils by others, New People are slaves, soldiers, and toys of the rich in a chilling near future in which calorie companies rule the world, the oil age has passed, and the side effects of bio-engineered plagues run rampant across the globe.

What Happens when calories become currency? What happens when bio-terrorism becomes a tool for corporate profits, when said bio-terrorism's genetic drift forces mankind to the cusp of post-human evolution? In The Windup Girl, award-winning author Paolo Bacigalupi returns to the world of "The Calorie Man" ( Theodore Sturgeon Memorial Award-winner, Hugo Award nominee, 2006) and "Yellow Card Man" (Hugo Award nominee, 2007) in order to address these poignant questions.

About the Author

Paolo Bacigalupi’s writing has appeared in High Country News, Salon.com, The Magazine of Fantasy and Science Fiction, and Asimov’s Science Fiction Magazine. It has been anthologized in various “Year’s Best” collections of short science fiction and fantasy, nominated for a Nebula and four Hugo awards, and has won the Theodore Sturgeon Memorial Award for best sf short story of the year.

The Love We Share Without Knowing by Christopher Barzak

In this haunting, richly woven novel of modern life in Japan, the author of the acclaimed debut One for Sorrow explores the ties that bind humanity across the deepest divides. Here is a Murakamiesque jewel box of intertwined narratives in which the lives of several strangers are gently linked through love, loss, and fate.

On a train filled with quietly sleeping passengers, a young man’s life is forever altered when he is miraculously seen by a blind man. In a quiet town an American teacher who has lost her Japanese lover to death begins to lose her own self. On a remote road amid fallow rice fields, four young friends carefully take their own lives—and in that moment they become almost as one. In a small village a disaffected American teenager stranded in a strange land discovers compassion after an encounter with an enigmatic red fox, and in Tokyo a girl named Love learns the deepest lessons about its true meaning from a coma patient lost in dreams of an affair gone wrong.

From the neon colors of Tokyo, with its game centers and karaoke bars, to the bamboo groves and hidden shrines of the countryside, these souls and others mingle, revealing a profound tale of connection—uncovering the love we share without knowing.

Exquisitely perceptive and deeply affecting, Barzak’s artful storytelling deftly illuminates the inner lives of those attempting to find—or lose—themselves in an often incomprehensible world.

About the Author

Christopher Barzak grew up in rural Ohio, went to university in a decaying post-industrial city in Ohio, and has lived in a Southern California beach town, the capital of Michigan, and in the suburbs of Tokyo, Japan, where he taught English in rural junior high and elementary schools. His stories have appeared in a many venues, including Nerve.com, The Year’s Best Fantasy and Horror, Strange Horizons, Salon Fantastique, Interfictions, Asimov’s, and Lady Churchill’s Rosebud Wristlet. His first novel, One for Sorrow, was published by Bantam Books in Fall of 2007, and won the Crawford Award that same year. He is the co-editor (with Delia Sherman) of Interfictions 2, and has done Japanese-English translation on Kant: For Eternal Peace, a peace theory book published in Japan for Japanese teens. Currently he lives in Youngstown, Ohio, where he teaches writing at Youngstown State University.

Flesh and Fire by Laura Anne Gilman

Once, all power in the Vin Lands was held by the prince-mages, who alone could craft spellwines, and selfishly used them to increase their own wealth and influence. But their abuse of power caused a demigod to break the Vine, shattering the power of the mages. Now, fourteen centuries later, it is the humble Vinearts who hold the secret of crafting spells from wines, the source of magic, and they are prohibited from holding power.

But now rumors come of a new darkness rising in the vineyards. Strange, terrifying creatures, sudden plagues, and mysterious disappearances threaten the land. Only one Vineart senses the danger, and he has only one weapon to use against it: a young slave. His name is Jerzy, and his origins are unknown, even to him. Yet his uncanny sense of the Vinearts' craft offers a hint of greater magics within -- magics that his Master, the Vineart Malech, must cultivate and grow. But time is running out. If Malech cannot teach his new apprentice the secrets of the spellwines, and if Jerzy cannot master his own untapped powers, the Vin Lands shall surely be destroyed.

In Flesh and Fire, first in a spellbinding new trilogy, Laura Anne Gilman conjures a story as powerful as magic itself, as intoxicating as the finest of wines, and as timeless as the greatest legends ever told.

About the Author

Born in the late 1960’s in suburban New Jersey, Laura Anne endured only moderate trauma - and some good times - before escaping to Skidmore College. After graduation, given the choice between grad school and employment, the lure of a paycheck took her to NYC and a career in publishing, while working nights and weekends to get her writing career started. In 2004, she and corporate America decided they needed a break from each other. Her first original novel contract in-hand, Laura Anne became a full-time freelancer, and never looked back. She is the author of the Cosa Nostradamus books for Luna (the “Retrievers” and “Paranormal Scene Investigations” series), a YA trilogy for HarperCollins, and the forthcoming Vineart War books from Pocket, while continuing to write and sell short fiction. She also writes paranormal romances for Nocturne as Anna Leonard. Laura Anne is also an amateur chef, oenophile, and cat-servant. She lives in New York City, where she also runs d.y.m.k. productions.

The City & The City by China Miéville

When a murdered woman is found in the city of Beszel, somewhere at the edge of Europe, it looks to be a routine case for Inspector Tyador Borlú of the Extreme Crime Squad. But as he investigates, the evidence points to conspiracies far stranger and more deadly than anything he could have imagined.

Borlú must travel from the decaying Beszel to the only metropolis on Earth as strange as his own. This is a border crossing like no other, a journey as psychic as it is physical, a shift in perception, a seeing of the unseen. His destination is Beszel’s equal, rival, and intimate neighbor, the rich and vibrant city of Ul Qoma. With Ul Qoman detective Qussim Dhatt, and struggling with his own transition, Borlú is enmeshed in a sordid underworld of rabid nationalists intent on destroying their neighboring city, and unificationists who dream of dissolving the two into one. As the detectives uncover the dead woman’s secrets, they begin to suspect a truth that could cost them and those they care about more than their lives.

What stands against them are murderous powers in Beszel and in Ul Qoma: and, most terrifying of all, that which lies between these two cities.

Casting shades of Kafka and Philip K. Dick, Raymond Chandler and 1984, The City & the City is a murder mystery taken to dazzling metaphysical and artistic heights.

About the Author

China Miéville is the author of King Rat; Perdido Street Station, winner of the Arthur C. Clarke Award and the British Fantasy Award; The Scar, winner of the Locus Award and the British Fantasy Award; Iron Council, winner of the Locus Award and the Arthur C. Clarke Award; Looking for Jake, a collection of short stories; and Un Lun Dun, his New York Times bestselling book for younger readers. He lives and works in London.

Boneshaker by Cherie Priest

In the early days of the Civil War, rumors of gold in the frozen Klondike brought hordes of newcomers to the Pacific Northwest. Anxious to compete, Russian prospectors commissioned inventor Leviticus Blue to create a great machine that could mine through Alaska’s ice. Thus was Dr. Blue’s Incredible Bone-Shaking Drill Engine born.

But on its first test run the Boneshaker went terribly awry, destroying several blocks of downtown Seattle and unearthing a subterranean vein of blight gas that turned anyone who breathed it into the living dead.

Now it is sixteen years later, and a wall has been built to enclose the devastated and toxic city. Just beyond it lives Blue’s widow, Briar Wilkes. Life is hard with a ruined reputation and a teenaged boy to support, but she and Ezekiel are managing. Until Ezekiel undertakes a secret crusade to rewrite history.

His quest will take him under the wall and into a city teeming with ravenous undead, air pirates, criminal overlords, and heavily armed refugees. And only Briar can bring him out alive.

About the Author

Cherie Priest made her debut with the Eden Moore series of Southern Gothic ghost stories that began with Four and Twenty Blackbirds. She lives in Seattle, Washington, and keeps a popular blog at cmpriest.livejournal.com.

Finch by Jeff VanderMeer

Tasked with solving an impossible double murder, detective John Finch searches for the truth among the rubble of the once-mighty city of Ambergris. Under the rule of the mysterious gray caps, Ambergris is falling into anarchy. The remnants of a rebel force are demoralized and dispersed, their leader, the Lady in Blue, not seen for months. Partials—human traitors transformed by the gray caps—walk the streets brutalizing the city’s inhabitants. Finch’s partner Wyte, stricken with a fungal disease, is literally disintegrating. And strange forces are marshaling themselves against detective Finch even as he pursues his one clue: the elusive spymaster Ethan Bliss. How much time does Finch have before time itself runs out?

About the Author

Award-winning writer Jeff VanderMeer's final novel in his Ambergris Cycle, Finch, has just been published in the US, and will appear in the UK from Atlantic's Corvus imprint. His writer guide Booklife and associated Booklifenow website focus on sustainable creativity. With his wife, he recently edited the charity anthology Last Drink Bird Head. His short fiction has appeared in Conjunctions, Library of America's American Fantastic Tales, and several year's best anthologies. He writes nonfiction for The Washington Post Book World, Omnivoracious, The New York Times Book Review, the B&N Review, and many others. Murder by Death recently completed a CD soundtrack based on Finch./.